Fantom

company

About

Development of social media applications in niche markets

  • 1 - 10

Details

Last Funding Type
Seed
Last Funding Money Raised
€30K
Industries
Brand Marketing,Publishing
Founded date
Jan 19, 2009
Number Of Employee
1 - 10
Operating Status
Active

Fantom is an on-line trading cards game aimed at tweens, teens and young adults, merging social media with the traditional schoolyard game and then adding a twist in terms of a virtual and actual rewards system. At one level this is a game, but it is also a marketing vehicle, allowing brands to interact and connect with their audience.


Fantom’s business model is
“freemium”, offering a basic service
for free and charging a premium for
advanced features. The “card”
collected is a virtual card behind
which has been stacked the social
media and licensed content. Players
buy packs of online cards and trade
with each other to complete sets and
decks. A rewards culture has been
built into the game, with virtual and
actual rewards for completing sets
and decks.

Funding Rounds

Number of Funding Rounds
Total Funding Amount
1
€30K
Fantom has raised a total of €30K in funding over 2 rounds. Their latest funding was raised on Jan 1, 2011 from a Seed round.
Announced Date Round Money Raised Number of Investors Lead Investors Post Valuation
Jan 1, 2011 Seed €30K 1 Detail

Investors

Number of Lead Investors
Number of Investors
1
Fantom is funded by 1 investors. DCU Ryan Academy for Entrepreneurship are the most recent investors.
Investor Name Lead Investor Funding Round
DCU Ryan Academy for Entrepreneurship Seed