As Vice President of Engineering, Technology for Roblox, Adam Miller leads the development of immersive game experiences through innovations in our physics and rendering engines. He oversees the Roblox Game Engine, the Roblox Studio development tools, as well as our mobile and console engineering teams to optimize performance across all devices. Adam has spent more than 20 years building, leading, and managing software development through all layers of the stack and development process. Prior to joining Roblox, he was Director of Software Engineering at Intertrust where he architected digital rights management technology and directed the development of an incubated start-up. In 2001, he created the massively multiplayer online game Star Sonata, which was later acquired by Landauer Games.Adam graduated with a BS in Computer Science from Yale University.