As a developer relations technical artist for Epic Games and confessed blueprint obsessive, Arran supports Unreal developers around Europe. Before joining Epic, he developed and self-published multi-platform the kart racer Bears Can’t Drift!? while lecturing in game art at Solent University and developing procedural mesh generation tools for UE4.
Organization Name | Title At Company | Start Date | End Date | |
---|---|---|---|---|
Epic Games | Developer Relations Technical Artist | Nov 1, 2018 | — | Detail |